Problems With Apple Silicon: Hidden Issues in 2026
Problems with Apple Silicon became impossible for us to ignore after months of daily use, where Apple M1 to M4 limitations, compatibility issues, thermal throttling, uneven app optimisation, Rosetta 2 translation overhead, performance bottlenecks, GPU limitations, developer support gaps, legacy apps breaking, battery life inconsistencies, and rising security concerns started surfacing in ways no keynote ever prepared us for.
We were impressed first, then confused!
The shift away from Intel felt bold — silent machines, instant wake, absurd battery numbers — yet the longer we relied on these systems for real work, the more the cracks showed… subtle at first, frustrating later, undeniable by 2025.
This wasn’t a failure; it was friction.
And friction changes trust.

Table of Contents
What Are the Core Problems With Apple Silicon?
At a glance, Apple Silicon machines feel flawless.
Under pressure, they behave differently.
- The unified memory design boosts efficiency but punishes multitasking-heavy workflows once memory pressure builds.
- Sustained workloads expose thermal throttling that short benchmarks conveniently avoid.
- Hardware acceleration is exceptional only when software is explicitly optimised for it.
- Expandability is gone, forcing buyers to guess future needs at checkout.
These aren’t bugs.
They’re design choices.
Compatibility Issues With Legacy Apps
Legacy software remains the most visible pain point.
- Many professional tools were never rebuilt for ARM and rely on Rosetta 2 indefinitely.
- Translation layers introduce latency, memory spikes, and unpredictable crashes.
- Niche utilities, drivers, and plugins are often abandoned entirely.
When things work, they work quietly.
When they don’t, productivity collapses.
Performance Bottlenecks Despite Fast Specs
Apple Silicon is fast — just not always where it matters.
- Single-core tasks fly, but multi-threaded workloads plateau earlier than expected.
- GPU limitations become obvious in 3D rendering, complex timelines, and external display scaling.
- Unified memory becomes a bottleneck once several heavy apps run together.
Speed feels magical.
Until real workloads arrive.
Also Read, Fix Overheating MacBook Pro in 2025: Stop the Throttle
Why Developers Still Grapple With Problems With Apple Silicon
Apple didn’t just change processors.
They changed assumptions.
- Developers had to rethink scheduling across efficiency and performance cores.
- Debugging ARM-native bugs is harder, especially when issues don’t exist on x86.
- Cross-platform parity suffers as Apple-first optimisation takes priority.
The ecosystem rewards native apps.
Everyone else plays catch-up.
The Rosetta 2 Catch-22
Rosetta 2 deserves credit — and criticism.
- It allowed instant usability during the transition years.
- It also delayed true optimisation for many apps.
- Translation hides inefficiencies that only surface under sustained use.
Convenience slowed urgency.
That bill comes due later.
Daily Usage Problems With Apple Silicon for Professionals
Casual users rarely hit the ceiling.
Professionals hit it daily.
- External SSD speeds fluctuate depending on controller compatibility.
- Audio interfaces and Bluetooth peripherals occasionally drop under load.
- Battery life swings dramatically depending on how optimised an app actually is.
Nothing breaks completely.
But consistency disappears.
Creative Pros vs Silicon Realities
Creative workflows reveal the sharpest edges.
- Video editors enjoy fast previews but hit export bugs and timeline glitches.
- Audio producers face driver support gaps and plugin incompatibilities.
- CAD and 3D professionals struggle with GPU-heavy scenes and API limitations.
Creativity needs predictability.
Apple Silicon sometimes withholds it.
Problems With Apple Silicon in Enterprise & Education
At scale, efficiency becomes complexity.
- Virtualisation remains limited compared to traditional x86 systems.
- Kernel extension restrictions complicate enterprise security and monitoring tools.
- Mixed-device environments increase IT overhead and training friction.
Individually impressive.
Organizationally demanding.
Also Read, The Best Gaming Laptops of 2025: Expert Reviews and Why They Matter
Are These Problems With Apple Silicon Permanent?
Not entirely.
Some issues are transitional — legacy apps will fade, developers will adapt, and tooling will mature. Others, however, are structural decisions tied directly to how Apple prioritises control, efficiency, and vertical integration over flexibility.
- GPU scaling may improve, but modularity won’t return.
- Memory ceilings may rise, but upgrade paths won’t exist.
- Compatibility will improve, but edge cases will persist.
Progress is coming…
Just not compromise.
Conclusion
The real problems with Apple Silicon aren’t about raw speed — they’re about predictability, compatibility, and long-term flexibility across virtualisation limits, driver support gaps, kernel extension restrictions, lingering software bugs, and repairability trade-offs that matter far more in 2025 than launch-day benchmarks ever did.
So the question isn’t whether Apple Silicon is “good” — it clearly is — but whether its constraints align with how you actually work… and whether you’re comfortable betting your workflow on that answer.
Frequently Asked Questions (FAQs)
1. What are the biggest problems with Apple Silicon in real-world use?
The biggest problems with Apple Silicon show up during sustained, professional workloads. Users commonly face compatibility issues with legacy apps, performance bottlenecks under heavy multitasking, GPU limitations in advanced creative work, and inconsistent behaviour with peripherals and virtualisation tools.
2. Does Rosetta 2 completely solve Apple Silicon compatibility issues?
No. Rosetta 2 helps many Intel-based apps run on Apple Silicon, but it’s a temporary bridge, not a permanent fix. Translation can introduce memory overhead, slower performance in edge cases, and random crashes—especially with plugins, drivers, or niche professional software.
3. Are Apple Silicon Macs bad for professional or creative users?
Not bad—but selective. Apple Silicon works extremely well for video editing, coding, and design when apps are fully optimised. However, professionals using CAD, 3D rendering, audio production, or virtualisation often run into GPU limits, driver support gaps, and workflow inconsistencies.
4. Will future Apple Silicon chips fix these problems?
Some issues will improve, especially app optimisation and software stability. However, design choices made by Apple—such as non-upgradable memory, limited GPU scaling, and restricted system access—are structural and unlikely to change significantly.
5. Should I avoid Apple Silicon if I rely on legacy or enterprise software?
If your work depends heavily on older software, kernel extensions, virtualisation, or specialised hardware, Apple Silicon may require compromises or workarounds. For modern, cloud-based, or Apple-native workflows, it performs exceptionally well—but legacy-heavy environments should evaluate carefully before switching.
Stay Healthy, Stay Safe, Jai Hind!


